bullet
Continuous Collision Detection and Physics Library
Bullet is a professional open source multi-threaded 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
homepage ↗ google-code: bullet github: bulletphysics/bullet3
Available in
| Overlay | Newest | Ebuilds | Last activity | |
|---|---|---|---|---|
| gentoo gitweb ↗ | 3.22b | 2 | 14 h | details › |
Versions & arches
| Version | Overlay | amd64 | arm64 | x86 | ppc64 | riscv | arm | loong | ppc | Committed | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3.22b | gentoo | amd64 testing | arm64 testing | x86 testing | ppc64 testing | riscv testing | arm testing | loong untested | ppc testing | — | view · download · history ↗ |
| 3.21 | gentoo | amd64 stable | arm64 stable | x86 testing | ppc64 testing | riscv testing | arm testing | loong testing | ppc testing | — | view · download · history ↗ |
Use flags of 3.22b
- doc Add extra documentation (API, Javadoc, etc). It is recommended to enable per package instead of globally
- double-precision Build libraries in double precision
- examples Install examples, usually source code
- extras Build the extras
- openmp Build support for the OpenMP (support parallel computing), requires >=sys-devel/gcc-4.2 built with USE="openmp"
- tbb Enable multithreading with the Intel Threads Building Block dev-cpp/tbb
- test Enable dependencies and/or preparations necessary to run tests (usually controlled by FEATURES=test but can be toggled independently)
- +threads Add threads support for various packages. Usually pthreads