arx-libertatis
Cross-platform port of Arx Fatalis, a first-person role-playing game
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game/dungeon crawler developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell. Arx Libertatis updates and improves Arx Fatalis by supporting modern systems, porting the game to new systems as well as eliminating bugs and limitations.
homepage ↗ github: arx/ArxLibertatis
Available in
| Overlay | Newest | Ebuilds | Last activity | |
|---|---|---|---|---|
| gamerlay gitweb ↗ | 1.2.1 | 1 | 36 d | details › |
| arx-libertatis GitHub ↗ | 1.2.1 | 4 | 2 yr | details › |
Versions & arches
| Version | Overlay | amd64 | x86 | Committed | |
|---|---|---|---|---|---|
| 9999 LIVE ≈ | arx-libertatis | follows upstream — no keywords | — | view · download · history ↗ | |
| 1.2.1 ≈ | arx-libertatis | amd64 stable | x86 stable | — | view · download · history ↗ |
| 1.2.1 ≈ | gamerlay | amd64 testing | x86 testing | 22 mo | view · download · history ↗ |
| 1.2 ≈ | arx-libertatis | amd64 stable | x86 stable | — | view · download · history ↗ |
| 1.1.2-r3 ≈ | arx-libertatis | amd64 stable | x86 stable | — | view · download · history ↗ |
Use flags of 1.2.1
- blender Install the Arx Libertatis Blender addon and support library.
- crash-reporter Build a dev-qt/qtgui-based tool that allows to submit crash information to the upstream backtracker.
- custom-optimization Build with user-specified compiler optimizations (-Os, -O0, -O1, -O2, -O3, etc) from CFLAGS
- debug Enable asserts and debug logging.
- +sdl2 Build against media-libs/libsdl2 instead of media-libs/libsdl.
- static Link libraries statically, currently only sys-libs/zlib, media-libs/glew and media-libs/freetype (including media-libs/libpng and app-arch/bzip2 if FreeType is built with them)
- test Enable dependencies and/or preparations necessary to run tests (usually controlled by FEATURES=test but can be toggled independently)
- tools Build tools that can extract the game's data and save files.
- +unity-build Build everything in one big source file, allowing for faster build times and better optimizations at the cost of higher memory usage.
- wayland Enable dev-libs/wayland backend
- +X Add support for X11