Apocrypha

nblood

Build Engine Games port based on EDuke32

Available in

OverlayNewestEbuildsLast activity
gogooverlay GitHub ↗ 14358 1 4 d details ›
zerodaysfordays sourcehut ↗ 9999 1 6 mo details ›

Versions & arches

VersionOverlay amd64x86hppa Committed
14358 gogooverlay amd64 testing x86 testing hppa untested 4 d view · download · history ↗
9999 LIVE zerodaysfordays follows upstream — no keywords 21 mo view · download

Use flags of 14358

  • +nblood Build nblood for playing Blood
  • +pcexhumed Build pcexhumed for playing Exhumed
  • +rednukem Build rednukem for playing various Build Engine games (e.g. Duke3D)
  • voidsw Build voidsw for playing Shadow Warrior (Classic)
  • etekwar Build etekwar for playing Shatner's TekWar
  • ewitchaven Build ewitchaven for playing Witchaven I and II
  • +server Add multiplayer support
  • +tools Build tools for debugging and modding
  • force-short-tool-names Omit "nblood-" prefix from tools
  • +opengl Build with OpenGL support (Recommended)
  • +gtk Build gtk launcher for nblood, pcexhumed and rednukem
  • +vpx Add support for VP8/VP9 codecs (usually via media-libs/libvpx)
  • xmp Enable support for Extensible Metadata Platform (Adobe XMP)
  • asm Enable using assembly for optimization
  • clang Use clang as compiler
  • debug Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces