dethrace
Reverse engineered Carmageddon (1997)
Dethrace is an attempt to learn how the 1997 driving/mayhem game Carmageddon works behind the scenes and rebuild it to run natively on modern systems.
homepage ↗ github: dethrace-labs/dethrace
Available in
| Overlay | Newest | Ebuilds | Last activity | |
|---|---|---|---|---|
| gogooverlay GitHub ↗ | 0.10.1 | 1 | 4 d | details › |
Versions & arches
Use flags of 0.10.1
- bugs Keep bugs from the original game intact.
- test Enable dependencies and/or preparations necessary to run tests (usually controlled by FEATURES=test but can be toggled independently)
- debug Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces