DirectXShaderCompiler
Microsoft DirectX Shader Compiler which is based on LLVM/Clang
The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
homepage ↗ github: microsoft/DirectXShaderCompiler
Available in
| Overlay | Newest | Ebuilds | Last activity | |
|---|---|---|---|---|
| guru gitweb ↗ | 1.8.2505 | 2 | 2 d | details › |
| gogooverlay GitHub ↗ | 1.8.2407 | 1 | 4 d | details › |