vinyl-gl
Utilities for working with OpenGL's GLSL shading language and vinyl records
Using "Data.Vinyl" records (similar in spirit to @HList@) to carry GLSL uniform parameters and vertex data enables library code to reflect over the types of the data to facilitate interaction between Haskell and GLSL. See the @examples@ directory in the repository for more information.
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| Overlay | Newest | Ebuilds | Last activity | |
|---|---|---|---|---|
| haskell GitHub ↗ | 0.3.4 | 1 | 2 d | details › |