ode
Open Dynamics Engine SDK
ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection.
homepage ↗ sourceforge: opende bitbucket: odedevs/ode
Available in
| Overlay | Newest | Ebuilds | Last activity | |
|---|---|---|---|---|
| gentoo gitweb ↗ | 0.14-r1 | 1 | 14 h | details › |
Versions & arches
Use flags of 0.14-r1
- debug Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
- doc Add extra documentation (API, Javadoc, etc). It is recommended to enable per package instead of globally
- double-precision more precise calculations at the expense of speed
- examples Install examples, usually source code
- gyroscopic enable gyroscopic term (may cause instability)
- static-libs Build static versions of dynamic libraries as well