mygui
A library for creating GUIs for games and 3D applications
MyGUI is a library for creating Graphical User Interfaces (GUIs) for games and 3D applications. The main goals of mygui are: speed, flexibility and ease of use. Speed We speed up our system by using our own batching subsystem which combines geometry. It is also possible for the more experienced developers to write their own render system or new subsystems Flexibility The library supports plugins that allows you to create dynamically loaded custom controls or subsystems. Most subsystems are expandable with plugins without the need to touch the core code. All resources and settings are described in XML files. It is possible to load resources like fonts, cursors, images, skins, etc. Forms (layouts) via dynamically by using XML files. Simplicity The user interface is easy to use and uses delegates (Signals and slots) for easy to use event handling.
homepage ↗ github: MyGUI/mygui
Available in
| Overlay | Newest | Ebuilds | Last activity | |
|---|---|---|---|---|
| gentoo gitweb ↗ | 3.4.3 | 1 | 15 h | details › |
Versions & arches
Use flags of 3.4.3
- debug Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
- doc Add extra documentation (API, Javadoc, etc). It is recommended to enable per package instead of globally
- +ogre Use the ogre render subsystem. (cannot combine with opengl)
- opengl Use the opengl render subsystem. (cannot combine with ogre)
- plugins Build MyGUI plugins
- samples Install MyGUI demos (needs ogre USE flag)
- static-libs Build static versions of dynamic libraries as well
- test Enable dependencies and/or preparations necessary to run tests (usually controlled by FEATURES=test but can be toggled independently)
- tools Build the tools for development
- l10n_ru Install some additional russian docs if 'doc' useflag enabled