Apocrypha

godot

Multi-platform 2D and 3D game engine with a feature-rich editor

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Available in

OverlayNewestEbuildsLast activity
gentoo gitweb ↗ 4.7.1 4 14 h details ›
bentoo GitHub ↗ 4.8_alpha2 1 22 h details ›
lanodanOverlay repo ↗ 4.3.9999 1 2 d details ›

Versions & arches

VersionOverlay amd64 Committed
4.8_alpha2 bentoo amd64 testing 6 d view · download · history ↗
4.7.1 gentoo amd64 testing view · download · history ↗
4.7 gentoo amd64 testing view · download · history ↗
4.6.3 gentoo amd64 testing view · download · history ↗
4.5.2 gentoo amd64 testing view · download · history ↗
4.3.9999 LIVE lanodanOverlay follows upstream — no keywords 2 yr view · download

Use flags of 4.8_alpha2

  • accessibility Add support for accessibility (eg 'at-spi' library)
  • alsa Add support for media-libs/alsa-lib (Advanced Linux Sound Architecture)
  • +dbus Enable dbus support for anything that needs it (gpsd, gnomemeeting, etc)
  • debug Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
  • deprecated Enable support for deprecated features
  • double-precision Use double-precision floats (default: single-precision)
  • +fontconfig Support for configuring and customizing font access via media-libs/fontconfig
  • +gui Enable support for a graphical user interface
  • pulseaudio Add sound server support via media-libs/libpulse (may be PulseAudio or PipeWire)
  • raycast Enable the raycast Editor module using media-libs/embree
  • speech Enable text-to-speech support
  • test Enable dependencies and/or preparations necessary to run tests (usually controlled by FEATURES=test but can be toggled independently)
  • +sdl Add support for Simple Direct Layer (media library)
  • +theora Add support for the Theora Video Compression Codec
  • +tools Enable the Godot Editor for game development
  • +udev Enable virtual/udev integration (device discovery, power and storage device support, etc)
  • +upnp Enable UPnP port mapping support
  • +vulkan Add support for 3D graphics and computing via the Vulkan cross-platform API
  • wayland Enable dev-libs/wayland backend
  • +webp Add support for the WebP image format

Runtime dependencies of 4.8_alpha2

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