godot
Multi-platform 2D and 3D game engine with a feature-rich editor
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.
homepage ↗ github: godotengine/godot
Available in
| Overlay | Newest | Ebuilds | Last activity | |
|---|---|---|---|---|
| gentoo gitweb ↗ | 4.7.1 | 4 | 14 h | details › |
| bentoo GitHub ↗ | 4.8_alpha2 | 1 | 22 h | details › |
| lanodanOverlay repo ↗ | 4.3.9999 | 1 | 2 d | details › |
Versions & arches
| Version | Overlay | amd64 | Committed | |
|---|---|---|---|---|
| 4.8_alpha2 | bentoo | amd64 testing | 6 d | view · download · history ↗ |
| 4.7.1 | gentoo | amd64 testing | — | view · download · history ↗ |
| 4.7 | gentoo | amd64 testing | — | view · download · history ↗ |
| 4.6.3 | gentoo | amd64 testing | — | view · download · history ↗ |
| 4.5.2 | gentoo | amd64 testing | — | view · download · history ↗ |
| 4.3.9999 LIVE ≈ | lanodanOverlay | follows upstream — no keywords | 2 yr | view · download |
Use flags of 4.8_alpha2
- accessibility Add support for accessibility (eg 'at-spi' library)
- alsa Add support for media-libs/alsa-lib (Advanced Linux Sound Architecture)
- +dbus Enable dbus support for anything that needs it (gpsd, gnomemeeting, etc)
- debug Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
- deprecated Enable support for deprecated features
- double-precision Use double-precision floats (default: single-precision)
- +fontconfig Support for configuring and customizing font access via media-libs/fontconfig
- +gui Enable support for a graphical user interface
- pulseaudio Add sound server support via media-libs/libpulse (may be PulseAudio or PipeWire)
- raycast Enable the raycast Editor module using media-libs/embree
- speech Enable text-to-speech support
- test Enable dependencies and/or preparations necessary to run tests (usually controlled by FEATURES=test but can be toggled independently)
- +sdl Add support for Simple Direct Layer (media library)
- +theora Add support for the Theora Video Compression Codec
- +tools Enable the Godot Editor for game development
- +udev Enable virtual/udev integration (device discovery, power and storage device support, etc)
- +upnp Enable UPnP port mapping support
- +vulkan Add support for 3D graphics and computing via the Vulkan cross-platform API
- wayland Enable dev-libs/wayland backend
- +webp Add support for the WebP image format
Runtime dependencies of 4.8_alpha2
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alsa?
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pulseaudio?
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sdl?
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speech?
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theora?
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tools?
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tools?
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udev?
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upnp?
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wayland?
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webp?
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