Apocrypha

KXL

Development Library for making games for X

KXL is the library developed for the purpose of the ability to develop a game easily on X Window System of Linux. KXL is the composition of the window of one sheet, and the frame buffer of one sheet. KXL corresponds to reading of a bitmap picture, and offers a still simple drawing function and a wave sound function. KXL is written only using xlib. KXL is written by the C language.

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Runtime dependencies of 1.1.7_p17

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